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Commit 668d1e60 authored by Adrian Bunk's avatar Adrian Bunk Committed by Dmitry Torokhov
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This patch adds dummy gameport_register_port, gameport_unregister_port
and gameport_set_phys functions to gameport.h for the case when a driver
can't use gameport.

This fixes the compilation of some OSS drivers with GAMEPORT=n without
the need to #if inside every single driver.

This patch also removes the non-working and now obsolete SOUND_GAMEPORT.

This patch is also an alternative solution for ALSA drivers with similar
problems (but #if's inside the drivers might have the advantage of
saving some more bytes of gameport is not available).

The only user-visible change is that for GAMEPORT=m the affected OSS
drivers are now allowed to be built statically (but they won't have
gameport support).

Signed-off-by: default avatarAdrian Bunk <bunk@stusta.de>
Signed-off-by: default avatarVojtech Pavlik <vojtech@suse.cz>
Signed-off-by: default avatarDmitry Torokhov <dtor@mail.ru>
parent 271b74d0
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